Unoffical Fixed Version 1.0.4- KinkyMunkey
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KinkyMunkey
Developer
Joined: Tue Aug 22, 2006 1:58 am Posts: 47
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 Unoffical Fixed Version 1.0.4- KinkyMunkey
This fixes the problems caused by the recent steam server update.
http://cssrpg.sourceforge.net/forums/viewtopic.php?p=2067#2067
Thanks again to Self Kill and CoolPete
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| Sun Aug 27, 2006 10:15 am |
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SeLfkiLL
Developer
Joined: Sun Feb 19, 2006 2:42 am Posts: 762 Location: Colorado
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Nice work
An official version will be ready soon.
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| Sun Aug 27, 2006 10:26 am |
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Marsu
Joined: Sun Aug 27, 2006 1:52 pm Posts: 2
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Any servers to test on?
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| Sun Aug 27, 2006 2:06 pm |
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Rebell
Medic
Joined: Wed Mar 01, 2006 12:58 pm Posts: 195 Location: GERMANY
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I have 3 servers running... all ok so far !

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| Sun Aug 27, 2006 2:59 pm |
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W0kk3L
Newbie
Joined: Sun Aug 27, 2006 11:17 am Posts: 9
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Running for the first time today. Had over 200 players on the first day

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| Sun Aug 27, 2006 9:56 pm |
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steveo
Level 1
Joined: Sun Aug 27, 2006 9:14 pm Posts: 14
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 weapons
ok i have the cssdm 0.95 1.3mm and mani 1.2 the newest rpgmod ..i had cssdm mod working and it gave me weapons then today i installed the newest mani with updates and the newest rpgmod ..now the weapons menu isnt coming up ....whats the problem is it mani r rpg r cssdm ..thats making it not work
_________________ -=SFU=-Steve-o
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| Mon Aug 28, 2006 12:04 am |
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Trizik
Beta Tester
Joined: Sat Mar 11, 2006 6:55 am Posts: 169 Location: Hawaii
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Great! Thank you very much for the quick release.
Here's a list of servers running CSS:RPG v1.0.4 by KinkyMunkey:
http://www.game-monitor.com/search.php? ... e=variable
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| Mon Aug 28, 2006 1:45 am |
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KinkyMunkey
Developer
Joined: Tue Aug 22, 2006 1:58 am Posts: 47
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Thanks for the list...
The "KinkyMunkey" is the just meant to identify that i released that version, and it is not official. That way you can easily find out if you are running the working version. I never meant to imply that i wrote the whole thing- But in the future i will use KM to distinguish my unofficial versions.
If you modify the source code be aware most of the stuff i added in ModCompatibility will probably get moved around and stuck in other classes in the official release.
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| Mon Aug 28, 2006 2:13 am |
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teh_disco
Level 4
Joined: Sun Jun 18, 2006 3:07 pm Posts: 48 Location: Alberta, Canada
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My server still wont recognise CSSRPG.
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| Mon Aug 28, 2006 10:39 pm |
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moparfan90
Newbie
Joined: Tue Aug 22, 2006 9:54 pm Posts: 8
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mine works... some things dont work as they did but im happy with this
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| Tue Aug 29, 2006 3:30 am |
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Rebell
Medic
Joined: Wed Mar 01, 2006 12:58 pm Posts: 195 Location: GERMANY
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| Tue Aug 29, 2006 4:53 am |
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